Forumas.Fantastika.lt

It is currently 2026-10-17 9:04

All times are UTC+04:00




Post new topic  Reply to topic  [ 35 posts ]  Go to page « 1 2 3 4 »
Author Message
 Post subject:
PostPosted: 2004-05-10 14:32 
Evilai, turiu klausimeca - koks periodas?
Old Republic, Rebellion, po Imperijos zhlugimo, kt.?


Top
   
 Post subject:
PostPosted: 2004-05-10 14:34 
Offline
User avatar

Joined: 2003-01-30 12:44
Posts: 175
Location: Vilnius
Anonymous wrote:
Evilai, turiu klausimeca - koks periodas?
Old Republic, Rebellion, po Imperijos zhlugimo, kt.?
Tfu blin... Atsijunge...
Ce zh mi, Snarki, nazad pilzim...

_________________
Whiskey Tango Foxtrot, over?


Top
   
 Post subject:
PostPosted: 2004-05-10 21:03 
Offline
User avatar

Joined: 2002-12-13 17:29
Posts: 282
Location: Kaunas
Visa detali info bus pateikta iki trechiadienio. kol dar geimas nepradetas, manau, ash turiu dar galimybe bishki palaginti:)

_________________
Forever evilAngel


Top
   
 Post subject:
PostPosted: 2004-05-11 22:14 
Offline
User avatar

Joined: 2002-12-13 17:29
Posts: 282
Location: Kaunas
Bakura
Bakura is a rich, green and blue planet with several moons located on the isolated edge of the
Rim Worlds. The eight planets in the Bakura system include one gas giant and Planet Six, an
ammonia ice-covered ball. Bakura receives a great deal of rainfall. The capital city of Salis D'aar
sits at the base of a mountain range, on a white quartz delta between two parallel rivers. Bakura's
exports include strategic metals, repulsorlift components, and an addictive fruit called namana,
which is made into candies and nectar. Bakura was settled by the Bakur mining corporation
during the end of the Clone Wars, though at least one building on the planet is over 100 years
old. The planet's inhabitants tend to be prejudiced against non-human species, though some
pale, hairless Kurtzen inhabit the Kishh district. The Bakurans especially dislike droids, since the
first wave of Bakuran colonists were nearly wiped out by malfunctioning droids. The Bakur
complex in Salis D'aar is a large city-center containing residential, medical, and Imperial office
areas, and the old Bakur Memorial Building overlooking Statuary Park. Animal life on Bakura
includes the butter newt and the predatory Bakuran Cratsch, and its plants include pokkta leaves,
namana trees, and passion-bud vines.
Bakura was once run by a prime minister and a senate-- the descendants of the Bakur
Corporation's original ship's captain served as prime minister, and senators were appointed by
their colleagues instead of elected by the public. The constant governmental bickering allowed
the planet to fall easily to the Empire three years prior to the Battle of Endor. Two Star Destroyers
neutralized Bakuran resistance, and Captain Alecs Brellar served as the temporary Imperial
governor until Wilek Nereus could arrive. Nereus allowed the Bakuran senate to remain in place
under his control, and built a planetary garrison (featuring older, outdated defenses) which was
placed under the command of Pter Thanas. Immediately following the Battle of Endor, Alliance
and Imperial forces briefly joined together at Bakura to thwart an invasion by the Ssi-ruuk
Imperium. After the subsequent overthrow of Imperial forces, Prime Minister Yeorg Captison took
over the leadership of Bakura. Several years later, Yeorg's niece Gaeriel Captison was elected
Prime Minister, but was defeated in a succeeding election. The planet retained a powerful
defensive fleet to guard against any further Ssi-ruuk attacks, and Bakuran techs designed the
ships to escape from interdiction fields. Luke Skywalker returned to Bakura, fourteen years after
the truce, to borrow this fleet for a mission in the Corellian system. Half of the Bakuran cruisers
were destroyed in the successful mission, and Gaeriel Captison was killed. [TAB, AAS, SAC,
SWAJ]

Corellia
Corellia, located in the Corellian sector and system, orbits the star Corell with four other habitable
planets. The inhabited worlds are called the Five Brothers, and Corellia is often referred to as the
Elder Brother. Corellia is an attractive world, with farms and small towns located between rolling
hills, fields, and pockets of razor grass. Animal life includes the Corellian sea ray and the
Corellian sand panther, a dangerous predator with poisoned claws. Points of interest include the
Gold Beaches, the mid-size town of Bela Vistal, and the capital city of Coronet, located on the
coast. Unlike many cities, Coronet has many wide open spaces-- small buildings and trading
stalls separated by parks and plazas. The center of government in Coronet is the twenty-story
Corona House, formerly inhabited by sector Governor-General Micamberlecto.
Treasure Ship Row in Coronet, adjacent to Meteor Way and Starline Avenue, was formerly an
eclectic bazaar catering to species from every corner of the galaxy. The galactic civil war and the
Corellians' increasing isolation, however, caused a sharp decline in the trading industry, and
Treasure Ship Row and other areas like it are now deserted. Although all three Corellian species
(human, Selonian, and Drall) mingle freely in Coronet, the collapse of the Empire's central
authority has led to separatist sentiment and anti-alien factions like the Human League. Beneath
the surface of Corellia lies a vast network of tunnels built over thousands of years and home to
many Selonians. Archeological excavation has recently begun on a series of underground
chambers dating from pre-Republic days. Within this ancient complex is a vast planetary repulsor,
once used to move the planet to its current orbit from an unknown location. Corellia was formerly
ruled by a royal family, but became a republic three centuries ago after Berethon e Solo
introduced democracy to the system. Three years after the Battle of Endor, the main Imperial
battle fleets garrisoned key worlds, including Corellia and Kuat, due to their valuable shipyards.
Fourteen years after Endor, a riot in the Selonian enclave of Bela Vistal touched off widespread
chaos and triggered the takeover of Corellia's government by Thrackan Sal-Solo and the Human
League. The Human League was defeated, and Sal-Solo captured, by the intervention of the New
Republic and a Bakuran task force. [COPL, AAC, AAS, SAC, TFJP, XWRS]

Druckenwell
Located in the Mid-Rim, Druckenwell is an industrialized, overpopulated urban world run by
corporate guilds. Druckenwell's crowded cities are divided by wide oceans, and almost all of the
planet's available land has been developed. Therefore, great care has recently been taken to
reduce the risk of pollution and to protect the planet's few remaining resources. Druckenwell's 9.3
billion people are mostly workers for the planet's massive corporations who live in its congested
metropolises. The strictly planned cities have specific zones for different worker classes-- bluecollar
districts, business offices, industrial areas, and a few pleasant parks and gardens for the
corporate elite. Druckenwell's strict population laws specify that no couples may marry until they
can prove their fiscal independence.
The city of Il Avali includes Happy's Landing tavern and the I'att Armament complex, where a
personal shielding device to protect stormtrooper armor from blaster fire was developed. When
Imperial Moff Eisen Kerioth tried to claim the energy shield as his own invention just prior to the
Battle of Yavin, Tinian I'att (young heiress of the I'att Corporation) escaped with the shielding
device components and fled Druckenwell with the help of Twilit Hearth's musical band. Tinian's
lover Daye Azur-Jamin managed to destroy the I'att Armament complex and its Imperial invaders,
but was almost killed in the effort. Druckenwell is also home to the corporate offices for SGI
Systems Inc., a major producer of black-market assassin droid components. Sometime after the
Battle of Yavin, Imperial officials nationalized SGI Systems along with several other droid
corporations, giving them control of the Mid-Rim droid market. [SWAJ]


Spira
A tropical pleasure world near the Inner Core. With very little axial tilt, and almost no dangerous
native life, Spira is one of the most popular vacation destinations among the wealthy Core World
citizens. The planet is almost entirely covered by a sparkling sea, broken only by small islands.
Scouted by the Old Republic over a thousand years ago, Spira is now leased from the Empire by
the Tourist Guild. Air traffic to the planet is limited to passenger liners and registered transports,
and personal weapons are forbidden. Spira's mostly human population numbers only 500,000,
and the Spira Security Police handle most local disturbances. Ataria Island is home to Spira's
major spaceport and its most exclusive resorts. Spectacular cliffs compose its north and west
sides, and luxurious beaches can be found to the east.
The exclusive Aspre Plunge resort is built directly into Ataria Island's north cliff face, and it
extends one hundred meters below the water's surface. Gamblers in the Aspre Plunge's famous
casino can look out its windows and view Spira's colorful marine life. A small Imperial garrison is
located near Ataria Island's spaceport. The Shinkai Abyss, an underwater chasm lying near
Ataria Island, runs almost 5000 kilometers and is encrusted with sparkling crystal. Spira's large,
predatory Camray eels inhabit the Abyss and make popular trophies for vacationing sport
hunters. Spira's largest island is on the opposite side of the planet, and its southern cape is an
intersection of dangerous ocean currents called the Point. A crashed alien spaceship of unknown
age or origin lies beneath the ocean and is a popular attraction for recreational divers. Spira is
famous for the annual Spira Regatta, in which yacht crews race each other around the entire
planet in a matter of days. Underwater plant life includes lacy green seafern, and marine animals
include the parasitic Galub slug. [SWAJ]


Venaari
The third planet in the Vellakiya system, the Mid-Rim world of Venaari is covered with forests,
plains, and mountains. The Imperial presence on Venaari has increased since the Battle of
Endor, in order to provide greater security for the mysterious Project Orrad, being researched in
an underground laboratory. The planet is run by Imperial Governor Vaerganth, who rules from the
capital city of Ven-Kav. The local Imperial military is headed by Major Gaevril Daraada. Points of
interest in Ven-Kav include the Binary Bar, Herak Square, and the Ven-Kavi Starport, the largest
spaceport on the planet. The Venaari Enterprises corporation produces the Venaari Strike
Speeder for Imperial use. Around two billion humans inhabit the planet.
Since the Empire's recent buildup on Venaari, the New Republic has established a fledgling
resistance cell. A New Republic operative, Shandria L'hnnar, managed to steal the plans to
Project Orrad and elude the pursuing Imperials with the help of the thief Sienn Sconn. Since the
Star Destroyer Retaliator was busy engaging terrorist forces in the Southern Reach, Daraada
ordered the bounty hunter Pentix Graphyt to stop the pair. He failed, and L'hnnar escaped offplanet
with her information. [SWAJ]


Dathomir
Located in the Quelli sector, Dathomir is a low-gravity world with three continents, a wide ocean,
and four small moons. The planet is covered with a wide variety of terrain including mountains,
deserts, purple savannas, and forests with eighty-meter trees and vines bearing hwotha berries.
Indigenous life on Dathomir includes flying reptiles, piglike rodents, long Whuffa worms, burra
fish, and the feared rancors. Semi-intelligent, two-legged reptiles live in the desert and call
themselves the Blue Desert People.
Humans came to Dathomir hundreds of years ago when a group of illegal arms manufacturers
were exiled to the planet by the Jedi Knights. Several generations later, a rogue Jedi named Allya
was also exiled to Dathomir. Allya began to teach the Force to the planet's inhabitants and to her
descendants, who also learned to tame the wild rancors. Some time later, nearly four hundred
years ago, the two-kilometer Jedi spaceborne academy Chu'unthor crashed in a Dathomir tar pit.
(The Jedi master Djinn Altis was known to travel in a ship also called the Chu'unthor, but based
on available dating information it is unlikely that it was the same ship.) Yoda and the other Jedi
sent to recover the crashed Chu'unthor were repulsed by the witches-- those female inhabitants
who had learned to use the Force. Different clans of these witches (such as Singing Mountain,
Frenzied River, and Misty Falls) were formed, including a group following the Dark Side calling
itself the Nightsisters. Life among the clans followed a pattern of female dominance, where males
were largely treated as property and not allowed to act in important decisions. Around one
hundred years ago, the Nightsister Charal managed to escape from Dathomir and fell in with a
group of alien marauders, who then crashed on the forest moon of Endor. Imperial forces later
constructed orbital shipyards and a penal colony on the surface. Following the failure of the
Emperor's attempt to destroy the Jedi enclave on Belsavis, several designers of the Eye of
Palpatine were reassigned to punitive duty at Dathomir. After the Emperor learned the power of
the Nightsister leader Gethzerion, he ordered all the prison's ships destroyed from orbit to prevent
her from leaving the planet. The stranded Imperials at the prison were then enslaved by
Gethzerion and the other Nightsisters. Four years after the Battle of Endor, Han Solo won the
planet Dathomir in a high-stakes sabacc game from Warlord Omogg, who claimed it had been in
her family for generations. Han's subsequent adventures on the planet resulted in the destruction
of both the Nightsisters and of Warlord Zsinj's forces. Nineteen years after Endor, a new order of
Nightsisters based in the Great Canyon emerged on Dathomir. This clan, allied with the Empire
and founded by Luke Skywalker's former student Brakiss, treated their males as equals and sent
their best Force students to be trained on the Empire's Shadow Academy. [COPL, COTJ, YJK,
DS, ISWU]


Gamorr
Gamorr's varied terrain ranges from frozen tundra to deep forests, and it is considered quite
pleasant by off- worlders. The dim-witted Gamorreans, however, care only for the vicious, bloody
warfare constantly occurring between rival clans. Gamorrean sows run the clans and do the
productive work such as hunting and farming, while the boars spend all their time training and
fighting their rivals with primitive hand-axes and swords, vying for the attention of the Alpha
female. Gamorr is also home to furry, bloodsucking parasites called morrts, that Gamorreans look
upon with affection and allow to feed on their own body fluids. The first interstellar trading ship to
land on Gamorr was utterly destroyed after five armies fought a bloody two-day battle for the right
to do so. Procedures programs for those intending to visit the planet state only, "Do not visit
Gamorr." Many Gamorreans are employed throughout the galaxy as guards, mercenaries, and
enforcers, and some have colonized the Outer Rim world of Pzob. The planet is also home to
vicious Gamorrean watch-beasts, which are used as guard animals at the Imperial Army training
centers on Sirpar. [SWS, COTJ, SWAJ]


Korriban
A hidden world, Korriban holds the mummified remains of many Sith lords within great temples
located in the Valley of the Dark Lords. The tombs are designed to focus and amplify Dark Side
energy, which permeates the entire valley. The temples' exterior is guarded by human skeletons,
activated through a combination of machinery and Sith magic. Within the temples was an
immense crystal, which held the trapped spirits of Jedi Masters who had dared oppose the Sith.
Four thousand years ago, Exar Kun visited Korriban to learn Sith secrets and was tormented by
the spirit of Freedon Nadd. Nadd destroyed the crystal and unleashed guardian creatures on Kun,
who eventually surrendered to the Dark Side of the Force. Emperor Palpatine was known to
frequent Korriban, and referred to it as his "place of power." One of Palpatine's last visits
occurred around the time of Battle of Yavin. He eventually returned, ten years later, to try to
convince the Sithlord spirits to halt the decay of his last remaining clone body. [DLOS, EE]


Mindabaal
A politically influential world in the system of the same name, Mindabaal was the birthplace of the
notorious Outer Rim smuggling sisters Josephine and Jericho. The rebellious Jericho attended
the Mindabaal Royal Academy boarding school and later escaped, while Josephine began a
distinguished career in the Mindabaal Diplomatic Corps. While on a mission to formalize
Mindabaal's official entry into the Empire, Ambassador Josephine was kidnapped by her sister.
The two later returned to their homeworld only to find it devastated by an Imperial orbital
bombardment, at which point the sisters began working the smuggling trade together. [SWAJ]

_________________
Forever evilAngel


Top
   
 Post subject:
PostPosted: 2004-05-11 22:19 
Offline
User avatar

Joined: 2002-12-13 17:29
Posts: 282
Location: Kaunas
Va keletas pasauliu, kuriuose vyks geimas. Be abejo, kitus pasaulius sugalvosime patys, jei to reikes...
Shaip, norintys zhaisti, tegul ishsirenka pasauli, kuriame predes savo geima.

Laikas kada vyks veiksmas: zhaidejai tegul ishreishkia savo nora forume (arba ash priimsiu sprendima :D ), manau, taip bus jums patiems ydomiau. Laimes balsu dauguma (+mano balsas).

_________________
Forever evilAngel


Top
   
 Post subject:
PostPosted: 2004-05-11 23:03 
Offline
User avatar

Joined: 2002-12-19 19:00
Posts: 1132
Location: Klaipeda
As uz senosios respublikos dekadansa

_________________
it's all in your head


Top
   
 Post subject:
PostPosted: 2004-05-12 4:54 
Offline
User avatar

Joined: 2002-12-13 11:54
Posts: 839
Location: Nar Shaddaa
ash uzh - old republic;]

_________________
dyvu dyvai...


Top
   
 Post subject:
PostPosted: 2004-05-12 12:12 
Offline
User avatar

Joined: 2002-12-13 20:57
Posts: 1410
Location: Vilnius
golemas wrote:
As uz senosios respublikos dekadansa
Pritariu (nors mano paties zhinios apie ta laikotarpi labai ribotos).

_________________
„Ne tik levas GM, bet ir kaip zmogus gajdys“ (c) gre


Top
   
 Post subject:
PostPosted: 2004-05-12 12:53 
Offline
User avatar

Joined: 2002-12-19 19:00
Posts: 1132
Location: Klaipeda
Mano irgi. Viska ka zinau is crpgo SW:Knights of old Republic

_________________
it's all in your head


Top
   
 Post subject:
PostPosted: 2004-05-12 19:28 
Offline
User avatar

Joined: 2003-01-30 12:44
Posts: 175
Location: Vilnius
"I would join the Rebel Alliance... For a price"
(c) Admiral Harkov, CG TIE Fighter, LucasArts

2EA: O jei rimtai - I'd join your new pbem, if you don't mind... Charas jau pusiau padarytas, taigi yra shansu, kad spesiu ji pabaigti ir sukurti legenda, kai paaiskes laikotarpis ;)

Del laikotarpio - as mieliau isbandyciau laikotarpi aprashyta neoficialiam supplemente prie gurpsu - SW Encyclopedia Galactica - dar islikusi ir Empire, nors New Republic kontroliuoja didziaja Galaktikos dali...
Tai mums duoda du senus gerus polius - Empire and Republic.

Nors placiau pagalvojus - nera svarbu koks periodas (tiesa, Old Republice as labai pasiilgciau savo megstamu Twin Ion Engine starfighteriu :lol: )

_________________
Whiskey Tango Foxtrot, over?


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 35 posts ]  Go to page « 1 2 3 4 »

All times are UTC+04:00


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to: 

Powered by phpBB® Forum Software © phpBB Limited